America's mythological ruler would be Uncle Sam.
Announcement
Collapse
No announcement yet.
{The List} Civilizations ver. II
Collapse
X
-
For civs which changed their capital in real history, give to the first new city in a more favorable spot than the first the name of the best known capital, and suggest that the capital be moved there.
Be able to keep your empire more cohesive by sending settlers from one region to join cities elsewhere.
Comment
-
Different use for colonies (more variation).
For example, if there's a resource on an island that you don't have, and is too small to be of any worth to build a city on (especially when it would just struggle anyway), you could build the colony. In this colony this is what you can and can't do...
-You can only build it on top of a resource. However, you can build one on the coast as long as it's on an island, across a sea, ocean, etc, and connected to a resource (with a colony on it).
-You can only build one colony per resource tile, and you must declare which resource it is connected to (any of them not already claimed by another colony).
-These first two restrictions are to avoid any exploits that could arise otherwise.
-You can build a harbor (and only if it's on the coast of course).
-You can only station (and build) smaller boats there (galleys, privateers, caravels, galleons, transports, destroyers).
-You can station up to two air units there, but only if you have an airstrip (same functions as an airport).
-You can station as many ground units as you want until you hit tanks (you can only station 5 or so).
-You can build a barracks, so that you don't have to transport back obsolete units to upgrade them.
-A colony only has influence on the square that it is located on.
-Colonies act as population 1, and may fall into civil disorder (which may eventually force the disbading of the colony). There is always a specialist, however, and it may be any of the normal kind (so as to make it specialized in some sort of way).
-A colony will disband if captured or if it falls within your boundaries (or anyone elses boundaries).I always hear about the innocent bystanders. Where are all of the guilty ones? -Vince278
Comment
-
The Americas (7)
Iroquois
Americans
*Sioux/Lakota
Mayas
Aztecs
Incas
*Inuit
West Europe: (9)
English
France
Spain
Portugal
Germany
*Austria
Netherlands/Dutch
Vikings
*Sweden
Celts
Eastern Europe: (2)
Russia
*Poland
Mediterranean: (5)
Rome
Greece
Carthage
Egypt
Byzantine
Africa: (6)
*Shonghai
*Ashanti
*Mali
*Ethiopia
Zulu
*Bantu or Kenya or Tanzania
Middle East: (7)
Arabs
Turkey/Ottoman Empire
Persia
*Israel/Hebrew
Babylon
Sumeria
Hittite
South/Southeast Asia (4)
India
*Khemer
*Indonesia/ Majaphit empire
*Thailand
Far East Asia: (6)
China
Japan
Korea
Mongolia
*Tibet
*Dai Viet
For Oceania: (2)
*Polynesians
*Maori
Civilizations with stars beside their name are new additions. In total, there are 49 civilizations. Comments on this list are appreciated.Last edited by Tassadar500; July 4, 2004, 13:53.
Comment
-
The Americas
If I were to leave out one you have listed, it would be the Inuit. As for Native North Americans, maybe have the Sioux and Algonkins, each partially representing all the peoples that are linguistically related to them. Or have the Eastern Woodlands Civ and the Great Plains Civ. Just some thoughts. I can't think of any that I would strongly want to add to your American list, but Olmec, Adena/ Hopewell/ Mississippian, Moche, Nazca, Zapotec, Toltec, and Anasazi are some thoughts.
West Europe I think it would be reasonable either to stick with unified Scandinavians, or have separate Norway/ Denmark/ Sweden, but the way you had it doesn't look right to me. Some thoughts I'm not particularly attached to include Iceland, Raetia, Burgundy, and Switzerland. But what you have looks pretty good. Maybe remove the Celts.
Eastern Europe
An idea I'm not very attached to would be Prussia. A little more emphatically, I would suggest Lithuania, Finland, and Armenia.
Mediterranean
Maybe Phoenicians instead of Carthage. Possible additions: Crete and Thrace.
Africa
Definitely keep Ethiopia. Any of the others could go, or you could keep them and add Hausa, Khoisan, Wolof, Dahomey.
Middle East
Ottomans could possibly go, Elam could be added.
South/ Southeast Asia
Khmer is good, maybe Malay instead of Indonesia, Thailand could go, I would add Kashmir and maybe Turkestan.
Far East Asia
If one had to go, it would be Dai Viet.
Oceania
I'd keep the Maori and leave it at that.
I now fully recognize that my old list is truly an overkill list. My current master list of addons to C2/ C3/ PTW/ Conquests: Ethiopia, Hausa, Songhay, Khoisan, Wolof, Mali, Asante, Dahomey, Khmer, Kashmir, Tibet, Malay, Lithuania, Finland, Armenia. If there's one new civ only, I want the Ethiopians.
Comment
-
Please forgive my stupidity in using the quote button. My replies are in the box.
Originally posted by Brent
The Americas
If I were to leave out one you have listed, it would be the Inuit. As for Native North Americans, maybe have the Sioux and Algonkins, each partially representing all the peoples that are linguistically related to them. Or have the Eastern Woodlands Civ and the Great Plains Civ. Just some thoughts. I can't think of any that I would strongly want to add to your American list, but Olmec, Adena/ Hopewell/ Mississippian, Moche, Nazca, Zapotec, Toltec, and Anasazi are some thoughts.
I could agree here.
West Europe I think it would be reasonable either to stick with unified Scandinavians, or have separate Norway/ Denmark/ Sweden, but the way you had it doesn't look right to me. Some thoughts I'm not particularly attached to include Iceland, Raetia, Burgundy, and Switzerland. But what you have looks pretty good. Maybe remove the Celts.
Why remove the Celts? They were the most civilized civilization outside of the Romans and Greeks in Europe in its day in age. Iceland was simply a colony of the Vikings, then the Danes. It never held any influence, and what's Raetia? I agree that they should keep it unified or completely seperate as well.
Eastern Europe
An idea I'm not very attached to would be Prussia. A little more emphatically, I would suggest Lithuania, Finland, and Armenia.
Well, Prussia is practically Germany. Lithuania and Poland were practically the same civilization (and are still closely related). Finland is questionable, as they never really held any influence. Armenia should be the Middle East.
Mediterranean
Maybe Phoenicians instead of Carthage. Possible additions: Crete and Thrace.
Carthage was extremely powerful before the Romans wiped them out, and Carthage almost beat Rome itself. Crete would be the Minoans, and yes, they should be in there. Yes, the Phoenicians should be in there, they were the most powerful peaceful civilization of it's time, and managed to create an empire based entirely on trade.
Africa
Definitely keep Ethiopia. Any of the others could go, or you could keep them and add Hausa, Khoisan, Wolof, Dahomey.
Khoisan and Wolof never really held much influence. Personally I think he should get rid of the Bantu, they never really formed anything totally civilized.
Middle East
Ottomans could possibly go, Elam could be added.
What are you smoking? The Ottomans held MUCH more influence than Elam. Their rule lasted until World War I amd ecompassed almost the entire Arab world at one point! However, Elam WAS civilized, and they probably should be in here. Just DON'T take out the Ottomans.
South/ Southeast Asia
Khmer is good, maybe Malay instead of Indonesia, Thailand could go, I would add Kashmir and maybe Turkestan.
Malay and Indonesia were indistinguishable until the advent of the Dutch and British. Kashmir?!! They were never a civilization! They're just an important region now. Please forgive my stupidity if I'm wrong. Turkestan, however, is a very good idea. Also, Thailand was working with iron 1000 years before the Hittites (the first in the west), and they held significant influence throughout Southeast Asia. They were never even colonized! They've beenm an independent country since about 1000 AD. But it should be called Siam instead of Thailand, as that is their proper historical name.
Far East Asia
If one had to go, it would be Dai Viet.
The Dai Viet would more properly be Annam, and they held significant influence until colonization by the French, and they still exist in Vietnam (and partially Cambodia and Laos as well). Tibet should go, as they never really held much influence. Nepal would be a better choice to replace them, as they were a large influence before hte British arrivied, plus they resisted British rule and kept the British rule partially in check (sort of).
Oceania
I'd keep the Maori and leave it at that.
Agreed. The Polynesians are questionable.
I now fully recognize that my old list is truly an overkill list. My current master list of addons to C2/ C3/ PTW/ Conquests: Ethiopia, Hausa, Songhay, Khoisan, Wolof, Mali, Asante, Dahomey, Khmer, Kashmir, Tibet, Malay, Lithuania, Finland, Armenia. If there's one new civ only, I want the Ethiopians.Last edited by bob rulz; June 24, 2004, 03:04.I always hear about the innocent bystanders. Where are all of the guilty ones? -Vince278
Comment
-
As for my list...
Asterik* means that it is questionable in my book. If some need to go, these would go first.
TOTAL CIVS-58
IDEAL CIVS (no asterik)-44
...if I counted correctly
AMERICAN (8)
America
Iriquois
Aztecs
Maya
Toltec*
Olmec
Nazca*
Inca
EUROPEAN (13)
Netherlands
Scandinavia
Germany
France
Burgundy*
Portugal
Spain
Britain
Celts
Switzerland
Russia
Poland*
Goths*
MEDITERRANEAN (6)
Egypt
Rome
Greece
Minoa
Phoenicia
Carthage
AFRICAN (7)
Songhai Empire
Ethiopia
Mali
Dahomey*
Benin*
Zulu
Zimbabwe* (yes they are seperate from the Zulu)
MIDDLE EASTERN (12)
Israel/Hebrews
Hittites
Byzantines
Ottomans
Elam*
Persians
Arabs
Sumeria
Babylonia
Assyria*
Armenia*
Turkestan
SOUTH ASIAN/OCEANIAN (7)
India
Nepal*
Annam
Khmer Empire
Siam
Srivijaya Empire*
Maori
EAST ASIAN (5)
China
Korea
Japan
Mongols
Huns*Last edited by bob rulz; June 24, 2004, 02:52.I always hear about the innocent bystanders. Where are all of the guilty ones? -Vince278
Comment
-
@Nuclear Master, bob, brent:
Minoans are a good idea. OK, they were a very small civ, but if we have Sumerians and Hittites, they aren't too wrong either.
Fins: And Linus Torvalds will become one of their scientific leaders :-)
Prussia: Were you talking about the German kingdom Prussia (Frederick the Great, Bismarck) or the people who lived there before the Germans came? They were Slavic (I think), pagan and later were assimilated, but the name of the land stuck.
I'd add the following civs:
North America:
Inuit
Apaches or Navajos
(maybe Californians and Texans? ;-)
South America (always so empty):
Brazilians
Argentinians
Europe:
Ukrainians?
Africa:
Massai
Some people living in the Congo basin - any suggestions?
AFAIK Bantu are a super category for many people in Southern and Eastern Africa, live Slavs
Asia:
Pakistani
Bengals
Tibet would be OK for me
maybe Tamils
Do we already have Harappans?
Australia:
Australians (what else?)
Aborigines
Comment
-
I really like the idea of taking a bit from RPGs and having the traits decided by points, such as:
Ag 6
Sea 2
Exp 3
Mil 5
etc
And I hope something like this would be what they meant when it was mentioned that they were looking at incorporating some RPG elements into the game. What's more is that this would please people who wanted the game customizable, so you could pick how much of which traits you had, subject to a limit on the total points allotted, and there would be set distributions for all the civs. Plus with this set-up there could be more civs with differing combinations of traits.
This is the only truly revolutionary concept I've seen on this particular list, and i think it deserves some thought
Comment
-
Originally posted by Nuclear Master
Eastern Europe: (3)
*Austria
Comments on this list are appreciated."The world is too small in Vorarlberg". Austrian ex-vice-chancellor Hubert Gorbach in a letter to Alistar [sic] Darling, looking for a job...
"Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.
Comment
-
Originally posted by bob rulz
Why remove the Celts? They were the most civilized civilization outside of the Romans and Greeks in Europe in its day in age. Iceland was simply a colony of the Vikings, then the Danes. It never held any influence, and what's Raetia? I agree that they should keep it unified or completely seperate as well.
Iceland, right!
But saying the Celts were the most civilized in Europe beside Romans and Greeks is kind of err, unless you see as Roman and Greek everything controled by them, which is essentially everything. Otherwise, you'd have to name at least the Etruscans, Thracians, Dalmatians, Iberians as "more" civilized at a la par.
Lithuania and Poland were practically the same civilization (and are still closely related).
Finland is questionable, as they never really held any influence. Armenia should be the Middle East.
Carthage was extremely powerful before the Romans wiped them out, and Carthage almost beat Rome itself. Crete would be the Minoans, and yes, they should be in there. Yes, the Phoenicians should be in there, they were the most powerful peaceful civilization of it's time, and managed to create an empire based entirely on trade.
What are you smoking? The Ottomans held MUCH more influence than Elam. Their rule lasted until World War I amd ecompassed almost the entire Arab world at one point! However, Elam WAS civilized, and they probably should be in here. Just DON'T take out the Ottomans."The world is too small in Vorarlberg". Austrian ex-vice-chancellor Hubert Gorbach in a letter to Alistar [sic] Darling, looking for a job...
"Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.
Comment
-
There are plenty of historical civs, but some of them are closely aligned.
It would be pointless to have clone civs - even if they have different graphics.
Some of those civs mentioned would be pretty close to one-another.
It's not worth making a new facade for the same underlying principle.
Comment
Comment